Thứ Hai, 28 tháng 3, 2016

Bad Call Costs

Today’s League of Legends World Championship quarterfinals match-up was between KT Rolster and KOO Tigers, two top Korean teams. Korea is the strongest region in the world for League eSports, so the games were incredibly close. KT Rolster ended up losing the fourth and final game because of a bad call to take Baron.

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Twenty six minutes into the fourth game, KT and KOO were still closely matched. KOO had one more dragon kill than KT, but the game could clearly go either way. And for a moment, it seemed like it was going to tilt in KT’s favour. They managed to pick off KOO’s Kuro, who was playing the champion Viktor — an armoured mech-type dude with a powerful death ray attack.


Going 4-v-5 gave KT some confidence — enough that they decided to try and snag baron while Kuro was still down and out of the fight. KOO hovered around to the right of Baron while KT started to attack it.
But there was a problem with their positioning. Piccaboo was separated from the rest of his team



To try and get to them, he moved around the bottom-right corner of the baron pit. This also meant that he ran headfirst into KOO:

See more  ;   Red Remover 1

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